Category: Non Fiction

Computer Accounting with QuickBooks Online: A Cloud Based Approach (2nd Edition) - eBook
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Original price was: $179.25.Current price is: $12.00.
Computer Accounting with QuickBooks Online: A Cloud Based Approach 2nd edition (PDF) allows you to teach the latest concepts of QuickBooks in an online environment. Use QuickBooks Online on any device – iPad, Mac, PC, tablet, smartphone – no software download or local install necessary! Quick Books Online (QBO) provides
Research Methods and Statistics in Psychology (6th Edition) - eBook
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Original price was: $211.93.Current price is: $10.00.
This Research Methods and Statistics in Psychology 6th edition (PDF) has been fully updated and revised, providing college students with the most comprehensive and readable survey of statistical concepts, research methods and procedures in psychology today. Assuming no prior knowledge, this bestselling textbook takes you through every stage of your
Surgical Anatomy of the Lumbar Plexus - eBook
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Original price was: $67.99.Current price is: $11.00.
Devoted guide to the lumbar plexus provides invaluable surgical and anatomical insights Thorough information of the lumbar plexus and its branches is important to achieving positive patient outcomes, particularly with newer surgical approaches. Several of the nerve branches are formed within the psoas major muscle and careful dissection is crucial
Basic Business Statistics (13th Edition) - eBook
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Original price was: $45.24.Current price is: $8.00.
For freshman/sophomore, 2 semester/2-3 quarter courses covering finite mathematics and/or calculus for students in social sciences, economics, business, or life sciences. Barnett/Ziegler/Byleen Basic Business Statistics 13th global edition (PDF) is designed to help business students help themselves succeed in the course. This textbook offers more built-in guidance than any other
Virtual Reality Designs - eBook
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Original price was: $63.96.Current price is: $12.00.
Virtual Reality Designs (PDF) presents a collection of studies from recognized researchers in Virtual Reality. Virtual Reality is not real life. Rather it is life-like creations using computer-generated scenarios. Human behavior is imitated in virtual scenarios, where each detail is controlled by computers, and in circumstances that can be repeated